Input types
All input types are accessible at Root.InputTypes.
Input related
- Click - Fired when the user let's go of their left mouse button while hovering over the UI element.
- Drag - Fired while the user is moving their mouse and holding left mouse button over the UI element.
- BeganClick - Fired when the user begins clicking the UI element using left mouse button.
- Focus - LIMITED TO TEXTBOX - Fired when the user focuses on a textbox.
- FocusLost - LIMITED TO TEXTBOX - Fired when the user focuses away from a textbox.
- Enter - Fired when the user's mouse enters the element.
- Leave - Fired when the user's mouse leaves the element.
- RightClick - Fired when the user let's go of their right mouse button while hovering over the UI element.
- RightDrag - Fired while the user is moving their mouse and holding right mouse button over the UI element.
- RightBeganClick - Fired when the user begins clicking the UI element using right mouse button.
InterfaceWorks related
- Once - Fired during object creation, only once and never again. The function in once should always return a tuple of functions that cleanup the Once event (if required).
- Render - Fired every ReComposition job. (Every value change for example)